Video Capture Cards Market $685.4 Million by 2028, Growth Forecast at 5.6% CAGR During 2021-2028 COVID Impact & Global Analysis By

The growth of the video capture card market has prompted the increasing popularity of online video content via social media platforms, the use of mobile phones as consoles and the growing gaming industry.

NEW YORK, September 17, 2021 (The Globe Newswire) – Video Capture Cards Market: Key Insights
According to our new research study on “Video Capture Cards Market to 2028 – Impact of COVID-19 and Global Analysis – by Platform, Type, Input Interface, and Geography”, Video Capture Cards Market It is expected to reach $685.4 million by 2028 from $467.1 million in 2021; It is expected to grow at a compound annual growth rate of 5.6% during 2021-2028.

Video Capture Cards Market: Competition Landscape and Key Developments
ADLINK Technology Inc. Advantech Co., Ltd.; Datapath Limited; EURSYS SA; IMPERX Corporation; Matrox. SINTRONES TECHNOLOGY CORP.; Nanjing Magwell Electronics Co., Ltd.; YUAN High-Tech Development Co., Ltd. and AverMedia Technologies, Inc. Among the major players identified during the market study. Market players adopt strategies such as product development, partnerships, mergers and acquisitions, and collaboration in order to maintain a competitive advantage.

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In 2020, VinBus and Advantech Vietnam collaborated to enhance business cooperation activities and support each other in terms of technology platforms and technical facilities, such as fleet management, warehouse management, route management, passenger information system, fleet safety system, driver behavior management, battery management, and passenger Wi-Fi.

In 2020, AVerMedia launched CN331-H, an Ultra HD M.2 video capture card, which features H.264 hardware compression to reduce GPU and CPU workload. This card makes it easy to store, monitor, view and process high-quality videos and keeps the video file size small to save storage space.

The rise in popularity of many social media platforms and the subsequent transition of many advertisements and convergent market spending on these platforms has brought unprecedented attraction, particularly in the past few years. In addition, the growing trend of social media influencers and professional video bloggers along with the remarkable rise in the number of online video content-based sellers is boosting the demand for creative video content. Thus, high-quality video content subsequently facilitated the penetration of video capture card and software application, which in turn led to the growth of the video capture card market.

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Moreover, many players in the market have launched various software applications for smartphones targeting this fast growing customer base by purchasing video capture card. Hence, the increasing popularity of online video content-based customer base such as content sellers, advertisers and influencers is expected to provide many lucrative growth opportunities for market players in the coming years. However, professional media production houses such as the entertainment, games, media and educational institutes industries are still one of the major end users of video capture card globally. In addition, the emergence of several regional cinema and online content for OTT platforms across various demographics in Asian and African countries is seeing demand for video capture card, which in turn will drive the growth of video capture card market in emerging economies.

Youngsters are no longer exclusively enjoying video games. With the continuous development of the gaming industry, people of different age groups are gradually inculcating gaming culture in their daily routine. Many people play video games for leisure, while some see it as a profitable career option. The percentage of Internet users in North America, Europe, Asia Pacific, the Middle East and Africa, and the SAM region are 73%, 76%, 84%, 83%, and 86%, respectively. The number of internet game users among different age groups such as 23-26 (Millennials), 37-55 (Generation X) and 16-22 (Generation Z) is estimated to be around 48%, 25% and 23%, respectively. In addition, the adoption of game consoles such as Microsoft’s Xbox Series X, Sony PlayStation 5, and Nintendo Switch is rapidly increasing, illustrating the growing interest of gamers in adopting advanced consoles. Moreover, the increasing adoption of game consoles is driving up sales of video capture cards. Also, console owners are looking forward to optimizing next-generation consoles to enhance the gaming experience. In the past few years, professional gamers have undergone rigorous training in state-of-the-art facilities, using game analytics, with the aim of improving their performance. The above facts related to demographics, sales adoption, and professionalization of games highlight the importance of the gaming trend, which in turn is driving the growth of the video capture card market.

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Video Capture Cards Market: Segment Overview
Based on the platform, the video capture card market is segmented into consoles, PCs, laptops, and more. The gaming hardware segment led the market in 2020. A video capture card is used to capture video and audio from a gaming console or PC before converting the signals into digital data, thus the data is recorded or broadcasted live. Video capture cards are either attached directly to the PC’s motherboard or to external devices. For example, to stream the Nintendo Switch gameplay, which requires an external capture card, which is connected to the Switch dock of the PC, and thus, broadcast the game broadcast. Compared to gaming PCs, game consoles have limited computing resources which are used to render gameplay/graphics and record videos. So, when a game streamer requires adding streaming features like chats and overlays, the console’s CPU gets overloaded quickly. An external video capture card allows the user to share the payload outside the console, and make the overall broadcast and graphics rendering smoother. Elgato Game Capture HD60 S+, LEADNOVO Video HDMI Capture Card, and XONTEN Game Capture Card are among the well-known internal video capture cards available in the market.

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