Microsoft will launch a cloud gaming service on Xbox consoles.

Microsoft’s Xbox series S (L) and Xbox series X consoles.

Phil Barker | Future Post | The future through Getty Images.

Microsoft is launching its cloud gaming service on Xbox consoles later this year.

The company announced Tuesday that Xbox Cloud Gaming, which allows players to stream games instead of installing them on a device., This holiday season, the new Xbox Series X and Xbox Series S consoles will arrive on older Xbox One machines as well.

US tech giants such as Microsoft, Google and Amazon are betting on the future of video games beyond consoles, where subscription services and software will play a huge role.

While Microsoft is still investing heavily in Xbox hardware, it is also focusing heavily on Xbox game passes, a subscription service that allows players to access a library of more than 100 titles a month. Provides access for about ڈالر 15.

Cloud gaming, where games are hosted on remote servers and streamed to users on the Internet, is a big part of Microsoft’s strategy. It aims to attract gamers to the Microsoft ecosystem through a range of different devices.

Currently, Xbox Cloud Gaming is only available on mobile devices and PCs. Now, Microsoft plans to bring it to consoles. It also plans to partner with manufacturers and launch cloud gaming on TV through its own dedicated streaming dongles.

Microsoft has unveiled a release window for cloud gaming on consoles at the GamesCom Video Game Trade Fair. The event usually takes place in Cologne, Germany, but the corona virus has only gone online this year due to epidemics.

Japanese rival Sony is also betting on services through its PlayStation Plus subscription offer, which gives gamers access to online multiplayer and selects free games every month.

But the company is mainly focusing on its blockbuster special games to attract customers. Hit franchises such as The List of You and God of War, for example, can only be found on the PlayStation platform.

However, Microsoft has recently been spending more aggressively on specialized content. The firm last year bought Bethesda, the popular video game publisher behind franchises such as The Elder Scrolls and Fallout, for 7.5 billion.

2020 was a booming year for video games, as people turned to home entertainment during the Quad Lockdown. It’s now a 180 billion industry, according to market researcher IDC. As different countries open up their epidemic sanctions, it remains to be seen whether this momentum can continue.

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